This week, we talk to Jason Wodicka, who has run many puzzle events in Seattle, including ten Puzzled Pints for the public and two Amazon Puzzle Hunts for interns and employees! (And in case you’re wondering, the three phrases in…
Category: runmoregames
SnoutCast #174: DIY Puzzled Pint Party
In which we conclude our response to some lovely listener mail. [ Download mp3 – 26 MB ] 00:58 – “asynchronous”02:01 – question (paraphrased) from Chris in England: can a one-person GC run puzzles from an archived event?02:29 – a…
SnoutCast #173: Keeping the Dream Alive
In which we respond to some lovely listener mail! [ Download mp3 – 24 MB ] 00:59 – “continuous”02:10 – Q0 (paraphrased), from Chris in England: how do you keep a small puzzle hunt community together between events? can online…
SnoutCast #153: Kickin’ It
A thoroughly un-scientific survey of recent puzzle hunt-ish projects on Kickstarter. [ Download mp3 – 34 MB ] 00:59 – “commercial”04:08 – Unique Puzzles for a YEAR: 150% funded!17:08 – Great America Race 2012: unsuccessful, but event happened anyway20:26 –…
SnoutCast #148: Newbie Game RFP
This week, we talk to Larry Hosken and Scott Royer III about a “Newbie Game” concept which Scott helped originate and which Larry has since developed into The Octothorpean Order—and would like to finish next year, with your help! […
SnoutCast #147: So That Happened in Vegas
On this week’s show, we talk to brothers Justin Graham and Charlie Graham about competing in the Great Urban Race (GUR) National Championship this November! [ Download mp3 – 28 MB ] 00:59 – “fast”02:06 – big money and other…
SnoutCast #131: WARTRON the Hard Way
This week, by listener request: an extra-long episode discussing behind-the-scenes ups and downs of WarTron GC! (Just to be clear, the request was for “a peek behind the curtain,” not the extra length.) [ Download mp3 – 51 MB ]…
SnoutCast #127: “Have to” vs. “Get to”
Why should you RUN MORE GAMES? Because it’s fun! [ Download mp3 – 25 MB ] 00:58 – “resourceful”03:08 – a pep talk for ourselves06:30 – setting expectations for WarTron10:01 – the puzzliness of puzzles15:20 – the needs of the…
SnoutCast #119: “A Model Growth Connector Part III”
Yet another talk with Doctor When Game Control members–this time, it’s Ellen Juhlin, sound designer, and Dan Kurtz, who played the eponymous scientist! [ Download mp3 – 28 MB ] 00:59 – “contemporary”01:12 – introductions04:20 – at what point did…
SnoutCast #85: “Re: Microsoft Intern Game 2011 (Part 2)”
In which we finish up our conversation with MSIG-GC folks Greg Filpus, Kim Vlcek, Matt VanderKolk, and Nick Fang. They’re always looking for playtesters and other volunteers! E-mail igleads@microsoft.com for more information. [ Download mp3 – 31 MB ] 01:32…