SnoutCast #46: “Teamwork or Something Like That”

There is no “I” in “team,” but there may be “meat” in your “machine.” Or possibly next to it. I DON’T KNOW.


[ Download mp3 – 32 MB ]

01:01 – “cooperative”
01:48 – why we’re talking about teamwork
03:55 – why you might (not) want DeeAnn on your Game team
06:30 – checklist city
09:10 – other teams can be a puzzle-solving resource
12:22 – Introverted Xenophobes™
13:46 – semantic wars: “average” vs. “normal
15:37 – two possible irrelevant charades examples
18:56 – intra-team cooperation; explicit and implicit roles
20:44 – deconstructing “dude” and Tron Legacy
21:30 – “Teamwork is good! Drugs are bad!”
24:18 – the pros and cons of parallel puzzle-solving
30:04 – digression into the definition of “drug”
32:14 – upcoming events: JoCo Cruise Crazy (Florida, 1/2-8), Puzzled Pint (PDX, 1/11), Iron Puzzler (Jan? 2/26-27), Game Control Summit (Feb? 2/12)
34:11 – The End

Music: instrumentals from “Code Monkey” and “Tom Cruise Crazy” by Jonathan Coulton

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CKL DeeAnn

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