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  1. 01:00 – Sleep is for the weak
    02:00 – Totally not talking about The Game.
    03:00 – Inconsistent nerd rage
    04:00 – "Least-Prepared Podcast Ever"
    05:00 – Video arcades through the eyes of a bookworm
    06:00 – "They didn't deserve to die!"
    07:00 – Stealth games vs Shooters
    08:00 – "All I'm doin' is hittin' guys with baseball bats"
    09:00 – Beating the crap out of your friends: a worthy goal
    10:00 – Wii Boxing? Absolutely!
    11:00 – Early video gaming: Blip vs Blip!
    12:00 – Reading documentation is for dorks (or boardgamers)
    13:00 – Video game documentation is even less useful
    14:00 – Playtesting is a wonderful thing
    15:00 – Revision control for computer games is weird
    16:00 – Console gamers don't understand "patches"
    17:00 – Downloadable content and discontents
    18:00 – Foreshadowing: Sean will totally talk about videogame programming
    19:00 – Boardgames are fault-tolerant, thanks to rocks
    20:00 – Boardgames are adaptable, e.g., Candyland on fire
    21:00 – "Even if we were to talk about, say, Halo."
    22:00 – In some videogames, you can choose your goal
    23:00 – In D&D, the DM wins by losing
    24:00 – Imperfect football comparison
    25:00 – "You have to be fair."
    26:00 – That cooperative LotR boardgame
    27:00 – Boardgames are generally about beating
    28:00 – Realism in videogames despite zombies
    29:00 – Boardgames are a little more social than the undead
    30:00 – Upcoming events: BAPHL, Shinteki, San Diego
    31:00 – Tina C

  2. Thanks, Larry, for picking up the slack while I was under the weather. But now you've set a dangerous precedent…

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