This Thursday night, I’ll be presenting “How to Solve Any Puzzle in Less Than 47 Minutes” at Ignite Portland 7. The title is, of course, hugely misleading; I’ll be discussing puzzle hunts in general and walking through one Clue from…
Category: gamecontrol
GC Musings: The Dry Run Effect
Now that The Muppet Movie Game is postponed indefinitely, those of us interested in Game planning will have to go elsewhere to get our fix of behind-the-scenes discussion. This is the first in an ongoing, irregular series of articles I’m…
