SnoutCast #106: Makin’ Puzzles!

This episode title may be more amusing if you imagine Rob Schneider saying it in a singsongy voice.


[ Download mp3 – 27 MB ]

00:59 – “lazy”
01:18 – the Ignite talk in question
02:06 – topic prompted by Iron Puzzler
02:55 – how we make our puzzles for Puzzled Pint
05:29 – the two things that help us finish our puzzles
07:49 – Ideas are cheap; playtesting is essential
11:42 – 3 steps: concept, implementation, playtesting (lather, rinse, repeat)
14:30 – do NOT wait for inspiration
16:43 – using playtesting as leverage to move yourself forward
19:30 – starting points for puzzles: encoding vs. activity
20:55 – group vs. individual prototyping
27:04 – “Let me sum up.”
29:19 – The End

(In case you’re wondering, yes, Jasper did eventually get fed, despite his bad behavior.)

Got a comment or question? E-mail podcast@snout.org or post at snout.org/podcast!

Music: instrumentals from “Code Monkey” and “I Crush Everything” by Jonathan Coulton

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Curtis DeeAnn Jasper

0 Comments

  1. Wait, so this ham & pea breakfast risotto was made with coconut cream? crazytown!

    For me, the big question is "how do know if this [puzzle, game, activity] is fun?"

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